Unwrap UVs done, haven't place them in a page yet.. still deciding to use 1x 1024, or 3 page of texture ( 2x 512x512, 1024x 512)... need to plan it carefully for the hair. Good thing is i can back to zbrush to bring him to higher level of details.

back to Zbrush , break all the parts to different subtools, try to get all the fine detail done by tomorrow.. then start work on the textures.. time is running out.(can only work on this at late night)

The body, head, and the belt area's details level is done ... the rest are still sub level 4. I can't way for all to be done, and i have tired alittle A.O. test (my 1st time in this work flow).. i like the result alot... and i have tried to add a sketch material to my model.. and the shader cavity + my AO map have a really good result!. need to find a way to work with this in future.

You can follow this CGsociety DW5 thread at the link below:
http://forums.cgsociety.org/showthread.php?p=6774724#post6774724

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